weatherless...................65.51347% balance.......................42.95929% offense.......................33.89696% sand..........................33.42388% semistall..................... 9.75209% hyperoffense.................. 8.19266% batonpass..................... 6.38805% stall......................... 5.19900% sandoffense................... 2.70313% dragmag....................... 2.63660% sandstall..................... 2.60817% choice........................ 1.03689% rain.......................... 0.70393% monotype...................... 0.63123% rainoffense................... 0.49760% sun........................... 0.40085% trapper....................... 0.38783% sunoffense.................... 0.29209% monowater..................... 0.26871% monopsychic................... 0.11991% mononormal.................... 0.11260% monoflying.................... 0.04711% monofairy..................... 0.04430% multiweather.................. 0.04213% voltturn...................... 0.03281% monoground.................... 0.02596% monograss..................... 0.02559% monofighting.................. 0.02219% monorock...................... 0.01664% monofire...................... 0.01215% monosteel..................... 0.01213% monoghost..................... 0.01024% monodark...................... 0.01024% Stalliness (mean: 0.151) -2.0|# | -1.5|### |######## -1.0|########### |########### -0.5|################# |################## 0.0|############################## |####################### +0.5|#################### |################# +1.0|########### |######### +1.5|##### |### +2.0|## |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%