weatherless...................56.65534% offense.......................41.24575% sand..........................39.13319% hyperoffense..................23.72471% balance.......................16.52987% semistall.....................12.57965% sandoffense................... 7.48585% stall......................... 5.92002% choice........................ 3.39316% hail.......................... 3.28592% sandstall..................... 2.76263% hailstall..................... 1.38346% voltturn...................... 0.75317% rain.......................... 0.65350% sun........................... 0.59702% dragmag....................... 0.46196% rainoffense................... 0.41712% trickroom..................... 0.33444% multiweather.................. 0.32497% sunoffense.................... 0.19819% batonpass..................... 0.17918% monotype...................... 0.16856% monopoison.................... 0.05524% monograss..................... 0.05371% hailoffense................... 0.05014% monowater..................... 0.03401% monorock...................... 0.02390% monoelectric.................. 0.01902% monofairy..................... 0.01694% monoflying.................... 0.01694% monoghost..................... 0.01676% monodark...................... 0.01415% Stalliness (mean: -0.173) |############ -1.5|############ |############################ -1.0|###################### |############################## -0.5|########################### |########################## 0.0|################### |################## +0.5|######### |####### +1.0|############ |############# +1.5|########### |# +2.0|# |### +2.5|##### more negative = more offensive, more positive = more stall one # = 0.38%