sand..........................54.06315% weatherless...................43.12203% offense.......................31.20920% hyperoffense..................22.69341% semistall.....................19.20697% balance.......................14.67666% stall.........................12.21377% sandoffense...................12.15876% sandstall..................... 9.71586% hail.......................... 2.78415% hailstall..................... 1.62577% choice........................ 1.28950% voltturn...................... 0.20003% trickroom..................... 0.05935% multiweather.................. 0.03497% rain.......................... 0.03407% rainoffense................... 0.03187% sun........................... 0.03156% dragmag....................... 0.01399% sunoffense.................... 0.01282% hailoffense................... 0.00315% batonpass..................... 0.00007% monotype...................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.104) |### -1.5|####### |#################### -1.0|############################## |################# -0.5|########### |######## 0.0|############# |########### +0.5|###### |###### +1.0|## |########################## +1.5|############## | +2.0|## |## +2.5|############ more negative = more offensive, more positive = more stall one # = 0.51%