weatherless...................42.40157% offense.......................38.54331% balance.......................33.38583% sand..........................25.62992% rain..........................21.37795% hyperoffense..................14.17323% semistall..................... 9.01575% sun........................... 7.91339% stall......................... 4.88189% voltturn...................... 3.46457% hail.......................... 3.22835% sandstall..................... 2.28346% sunoffense.................... 1.85039% monotype...................... 1.81102% rainstall..................... 1.77165% choice........................ 1.69291% sandoffense................... 1.41732% rainoffense................... 1.29921% dragmag....................... 1.18110% batonpass..................... 0.98425% multiweather.................. 0.55118% monofire...................... 0.55118% trickroom..................... 0.47244% monosteel..................... 0.27559% tricksand..................... 0.27559% hailoffense................... 0.23622% monowater..................... 0.19685% monodragon.................... 0.19685% monofairy..................... 0.15748% hailstall..................... 0.15748% monoice....................... 0.11811% monoflying.................... 0.11811% sunstall...................... 0.07874% monograss..................... 0.07874% monofighting.................. 0.07874% trapper....................... 0.07874% gravity....................... 0.03937% monopsychic................... 0.03937% monorock...................... 0.03937% monoghost..................... 0.03937% monoground.................... 0.03937% monodark...................... 0.03937% monoelectric.................. 0.03937% mononormal.................... 0.03937% Stalliness (mean: -0.006) -2.0|##### |#### -1.5|######## |################ -1.0|####################### |############################# -0.5|############################ |############################# 0.0|############################## |############################# +0.5|############################# |###################### +1.0|############### |############## +1.5|####### |##### +2.0|## |# +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.33%