weatherless...................57.50911% balance.......................53.82535% sun...........................36.17417% offense.......................33.57242% semistall..................... 5.84507% sand.......................... 5.63095% hyperoffense.................. 4.66331% trickroom..................... 4.59747% voltturn...................... 2.18873% stall......................... 2.09385% rain.......................... 0.92214% sandstall..................... 0.64597% sunoffense.................... 0.33488% multiweather.................. 0.25512% sandoffense................... 0.23864% dragmag....................... 0.20637% monotype...................... 0.19447% rainoffense................... 0.11175% mononormal.................... 0.08671% monodark...................... 0.07355% monoelectric.................. 0.01877% hail.......................... 0.01874% monofire...................... 0.01171% monograss..................... 0.00791% monorock...................... 0.00672% monobug....................... 0.00672% monopsychic................... 0.00067% monodragon.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.155) -1.5| |##### -1.0|##### |######## -0.5|#### |############################## 0.0|################## |############################ +0.5|########################## |############## +1.0|###### |##### +1.5| | +2.0| |# +2.5| |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.66%