monotype......................100.00000% weatherless...................83.66060% offense.......................41.67904% balance.......................35.55377% hyperoffense..................15.95402% monoflying....................12.77825% sand..........................10.44948% monopsychic................... 9.69008% monosteel..................... 9.16433% monobug....................... 8.08151% monowater..................... 7.35855% monofighting.................. 7.14151% monodark...................... 6.89358% monodragon.................... 5.04856% monoground.................... 4.87211% mononormal.................... 4.60193% monofairy..................... 4.53627% semistall..................... 4.13890% monofire...................... 3.83351% monopoison.................... 3.66210% voltturn...................... 3.55466% monoghost..................... 3.52132% rain.......................... 3.13342% monoelectric.................. 2.88800% stall......................... 2.67427% monograss..................... 2.42787% monoice....................... 1.84876% sun........................... 1.72917% monorock...................... 1.65877% choice........................ 1.14027% hail.......................... 1.03512% trickroom..................... 0.93407% rainoffense................... 0.75570% sunoffense.................... 0.35871% sandstall..................... 0.28815% sandoffense................... 0.14672% hailoffense................... 0.10724% dragmag....................... 0.02657% rainstall..................... 0.01043% multiweather.................. 0.00778% sunstall...................... 0.00595% gravity....................... 0.00244% trickhail..................... 0.00098% tricksand..................... 0.00053% hailstall..................... 0.00046% trapper....................... 0.00000% Stalliness (mean: -0.142) -2.0|## |### -1.5|######### |############# -1.0|############### |################# -0.5|################### |############################## 0.0|############################## |######################## +0.5|####################### |############## +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%