monotype......................100.00000% weatherless...................81.33760% offense.......................41.01644% balance.......................36.00948% monoflying....................17.38610% sand..........................14.68178% hyperoffense..................13.32256% monosteel.....................10.95091% monodark......................10.38550% monopsychic................... 9.44013% monobug....................... 9.20429% monowater..................... 7.71784% monofighting.................. 5.49505% monodragon.................... 5.09061% stall......................... 4.99376% monoground.................... 4.98138% semistall..................... 4.65776% monofairy..................... 4.29815% voltturn...................... 3.72812% mononormal.................... 3.27196% monoelectric.................. 3.23137% rain.......................... 2.27182% monofire...................... 2.16507% monoghost..................... 1.84261% monopoison.................... 1.67138% trickroom..................... 1.35706% sun........................... 1.31903% monograss..................... 1.14272% monoice....................... 0.95341% monorock...................... 0.77289% rainoffense................... 0.59520% choice........................ 0.50844% hail.......................... 0.39076% sandstall..................... 0.35746% sandoffense................... 0.06464% sunoffense.................... 0.06387% hailoffense................... 0.03197% dragmag....................... 0.01975% sunstall...................... 0.01286% rainstall..................... 0.00150% multiweather.................. 0.00100% gravity....................... 0.00083% tricksand..................... 0.00010% hailstall..................... 0.00005% trickhail..................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.034) -2.0|## |# -1.5|###### |########## -1.0|########### |############# -0.5|############ |######################### 0.0|############################## |###################### +0.5|##################### |######## +1.0|##### |#### +1.5|### |### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.55%