weatherless...................100.00000% offense.......................76.42632% voltturn......................13.98890% hyperoffense..................11.68531% balance.......................11.23163% semistall..................... 0.33650% stall......................... 0.32023% trickroom..................... 0.30314% monotype...................... 0.04946% mononormal.................... 0.02637% monofairy..................... 0.02009% monodark...................... 0.00301% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% rain.......................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% sun........................... 0.00000% Stalliness (mean: -0.512) |#### -1.0|##################### |################## -0.5|############################## |############### 0.0|######## |#### +0.5|### |# +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.96%