weatherless...................91.83464% offense.......................49.20593% balance.......................31.50656% hyperoffense..................14.73025% voltturn...................... 4.62905% semistall..................... 3.29332% rain.......................... 2.89789% sun........................... 2.63773% hail.......................... 1.88730% stall......................... 1.26394% sunoffense.................... 1.19299% sand.......................... 0.81616% rainoffense................... 0.73258% monotype...................... 0.67784% trickroom..................... 0.45171% choice........................ 0.31985% hailoffense................... 0.17336% monoice....................... 0.14864% mononormal.................... 0.12821% multiweather.................. 0.07181% monowater..................... 0.06746% gravity....................... 0.06387% monopoison.................... 0.06377% monoflying.................... 0.05735% monoelectric.................. 0.03985% monorock...................... 0.03904% monofighting.................. 0.03559% monograss..................... 0.03285% monobug....................... 0.03276% sandoffense................... 0.02612% sandstall..................... 0.02523% hailstall..................... 0.01945% monopsychic................... 0.01686% monoghost..................... 0.01634% monodark...................... 0.01434% rainstall..................... 0.00940% monofire...................... 0.00872% monoground.................... 0.00833% monodragon.................... 0.00599% dragmag....................... 0.00494% monosteel..................... 0.00488% sunstall...................... 0.00349% trickhail..................... 0.00313% monofairy..................... 0.00252% tricksun...................... 0.00164% tricksand..................... 0.00114% trapper....................... 0.00047% Stalliness (mean: -0.235) |# -2.0|# |### -1.5|###### |########### -1.0|############### |###################### -0.5|########################### |############################## 0.0|########################## |####################### +0.5|################ |########## +1.0|##### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%