weatherless...................91.29832% offense.......................48.65464% balance.......................30.15994% hyperoffense..................16.48286% voltturn...................... 7.00031% semistall..................... 3.32066% hail.......................... 3.03035% sun........................... 2.72409% rain.......................... 2.09393% sunoffense.................... 1.59070% stall......................... 1.38191% sand.......................... 0.93208% rainoffense................... 0.70708% monotype...................... 0.49926% trickroom..................... 0.41866% monoice....................... 0.31388% choice........................ 0.29641% hailoffense................... 0.29544% multiweather.................. 0.07877% sandstall..................... 0.05652% gravity....................... 0.05590% mononormal.................... 0.03925% monopoison.................... 0.03391% monoflying.................... 0.03012% sandoffense................... 0.02392% monowater..................... 0.02274% monograss..................... 0.01868% monobug....................... 0.01238% hailstall..................... 0.01098% monodark...................... 0.00835% monofighting.................. 0.00823% monoelectric.................. 0.00659% monoghost..................... 0.00649% monorock...................... 0.00600% rainstall..................... 0.00575% trickhail..................... 0.00558% monodragon.................... 0.00402% dragmag....................... 0.00382% monofire...................... 0.00153% monopsychic................... 0.00048% monoground.................... 0.00043% tricksand..................... 0.00024% monosteel..................... 0.00010% tricksun...................... 0.00007% monofairy..................... 0.00003% sunstall...................... 0.00002% trapper....................... 0.00000% Stalliness (mean: -0.259) |# -2.0|# |#### -1.5|####### |############ -1.0|############### |###################### -0.5|########################### |############################## 0.0|######################### |####################### +0.5|############## |######### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%