weatherless...................82.70891% offense.......................43.61496% balance.......................37.88358% sand..........................12.50520% hyperoffense.................. 9.59019% semistall..................... 6.00344% voltturn...................... 4.94257% stall......................... 2.90784% rain.......................... 2.87734% monotype...................... 2.24069% sun........................... 1.76731% dragmag....................... 0.82384% sandoffense................... 0.68293% sandstall..................... 0.46929% hail.......................... 0.46202% trickroom..................... 0.43700% choice........................ 0.29283% multiweather.................. 0.28448% monowater..................... 0.25057% mononormal.................... 0.20948% monoflying.................... 0.19268% monobug....................... 0.17947% sunoffense.................... 0.15774% monofire...................... 0.14415% monopsychic................... 0.14267% monosteel..................... 0.13488% monodark...................... 0.12756% monorock...................... 0.12481% rainoffense................... 0.12327% monoghost..................... 0.11768% monograss..................... 0.11322% monofighting.................. 0.10912% monoelectric.................. 0.10116% monodragon.................... 0.10032% trapper....................... 0.09551% monopoison.................... 0.09436% monoice....................... 0.08715% monofairy..................... 0.06878% monoground.................... 0.06251% tricksand..................... 0.03928% rainstall..................... 0.03550% sunstall...................... 0.01600% hailoffense................... 0.01361% trickhail..................... 0.01359% hailstall..................... 0.00716% gravity....................... 0.00664% allweather.................... 0.00652% tricksun...................... 0.00162% trickrain..................... 0.00073% fear.......................... 0.00002% Stalliness (mean: -0.024) -2.0|# |## -1.5|#### |######## -1.0|############## |################### -0.5|########################### |############################## 0.0|############################## |############################ +0.5|###################### |############### +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%