weatherless...................84.47226% offense.......................41.86997% balance.......................35.76053% hyperoffense..................10.87897% sand.......................... 8.95899% semistall..................... 7.22808% stall......................... 4.26245% rain.......................... 3.69799% monotype...................... 2.79022% sun........................... 2.70626% voltturn...................... 2.69807% dragmag....................... 0.99992% choice........................ 0.85112% sandoffense................... 0.71871% trickroom..................... 0.65455% hail.......................... 0.51122% rainoffense................... 0.45798% monoflying.................... 0.38427% mononormal.................... 0.33103% monowater..................... 0.30032% sandstall..................... 0.28598% multiweather.................. 0.26482% monodark...................... 0.22114% monofighting.................. 0.20203% monoghost..................... 0.20203% sunoffense.................... 0.19930% monoground.................... 0.18156% monorock...................... 0.17063% monopoison.................... 0.15835% monodragon.................... 0.15084% monobug....................... 0.12900% monoelectric.................. 0.10989% monopsychic................... 0.09146% rainstall..................... 0.09078% monograss..................... 0.08668% monofairy..................... 0.08395% monosteel..................... 0.07167% sunstall...................... 0.04710% monofire...................... 0.04368% trapper....................... 0.03959% monoice....................... 0.03822% tricksand..................... 0.02389% allweather.................... 0.02116% hailoffense................... 0.01229% gravity....................... 0.00819% trickhail..................... 0.00614% tricksun...................... 0.00341% hailstall..................... 0.00273% Stalliness (mean: 0.005) -2.0|# |### -1.5|##### |######### -1.0|############# |#################### -0.5|####################### |############################## 0.0|########################### |######################### +0.5|#################### |############### +1.0|########### |####### +1.5|#### |## +2.0|### |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%