weatherless...................78.84183% offense.......................54.45409% balance.......................36.99591% rain.......................... 8.75993% sun........................... 8.15345% hyperoffense.................. 5.52987% sand.......................... 3.32091% semistall..................... 2.74429% voltturn...................... 2.67190% hail.......................... 2.39488% multiweather.................. 1.43821% batonpass..................... 1.29896% dragmag....................... 0.39688% sunoffense.................... 0.33282% rainoffense................... 0.29815% stall......................... 0.27584% sandoffense................... 0.06331% choice........................ 0.04955% hailoffense................... 0.04426% sandstall..................... 0.02025% rainstall..................... 0.01636% sunstall...................... 0.01203% hailstall..................... 0.00593% trapper....................... 0.00135% trickroom..................... 0.00015% allweather.................... 0.00015% tricksun...................... 0.00002% Stalliness (mean: -0.124) -1.5|# |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%