weatherless...................78.88241% offense.......................54.48452% balance.......................36.96648% rain.......................... 8.74023% sun........................... 8.13695% hyperoffense.................. 5.53942% sand.......................... 3.31444% semistall..................... 2.73514% voltturn...................... 2.67153% hail.......................... 2.39171% multiweather.................. 1.43335% batonpass..................... 1.29568% dragmag....................... 0.39444% sunoffense.................... 0.33286% rainoffense................... 0.29867% stall......................... 0.27444% sandoffense................... 0.06220% choice........................ 0.04942% hailoffense................... 0.04371% sandstall..................... 0.02026% rainstall..................... 0.01586% sunstall...................... 0.01206% hailstall..................... 0.00602% trapper....................... 0.00130% trickroom..................... 0.00018% allweather.................... 0.00012% tricksun...................... 0.00002% Stalliness (mean: -0.125) -1.5|# |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%