weatherless...................78.96370% offense.......................54.47673% balance.......................36.91090% rain.......................... 8.71703% sun........................... 8.10641% hyperoffense.................. 5.61924% sand.......................... 3.27291% semistall..................... 2.72534% voltturn...................... 2.67435% hail.......................... 2.39109% multiweather.................. 1.41730% batonpass..................... 1.29673% dragmag....................... 0.39633% sunoffense.................... 0.32786% rainoffense................... 0.29073% stall......................... 0.26780% sandoffense................... 0.06611% choice........................ 0.04335% hailoffense................... 0.04279% sandstall..................... 0.02169% rainstall..................... 0.01488% sunstall...................... 0.01231% hailstall..................... 0.00629% trapper....................... 0.00119% trickroom..................... 0.00025% allweather.................... 0.00002% tricksun...................... 0.00001% Stalliness (mean: -0.127) -1.5|# |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################ |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%