weatherless...................97.54006% offense.......................42.69907% balance.......................36.68639% hyperoffense..................10.80505% semistall..................... 6.80640% stall......................... 3.00309% voltturn...................... 2.79583% trickroom..................... 1.19464% sun........................... 1.12661% rain.......................... 1.02584% choice........................ 0.49402% rainoffense................... 0.30321% hail.......................... 0.16965% dragmag....................... 0.16891% sunoffense.................... 0.15695% monotype...................... 0.14977% sand.......................... 0.13874% hailoffense................... 0.02687% monodark...................... 0.02455% monoelectric.................. 0.02066% monopsychic................... 0.01969% monofighting.................. 0.01930% monowater..................... 0.01558% mononormal.................... 0.01374% hailstall..................... 0.01351% monopoison.................... 0.01283% monobug....................... 0.01027% monorock...................... 0.00932% tricksun...................... 0.00716% sandstall..................... 0.00426% rainstall..................... 0.00273% monograss..................... 0.00254% sandoffense................... 0.00225% trapper....................... 0.00201% monosteel..................... 0.00198% monoice....................... 0.00194% monoghost..................... 0.00184% gravity....................... 0.00155% multiweather.................. 0.00091% monofire...................... 0.00065% monoground.................... 0.00050% monofairy..................... 0.00044% trickhail..................... 0.00036% monoflying.................... 0.00036% sunstall...................... 0.00034% tricksand..................... 0.00014% monodragon.................... 0.00007% Stalliness (mean: -0.040) -2.0|# |## -1.5|#### |######### -1.0|############### |################## -0.5|####################### |########################## 0.0|############################## |########################### +0.5|################### |########### +1.0|######## |######## +1.5|## |## +2.0|# |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.48%