weatherless...................74.67403% offense.......................50.59908% balance.......................34.47668% sand.......................... 9.59121% hyperoffense.................. 9.16246% monotype...................... 9.14484% rain.......................... 7.46505% sun........................... 7.33584% trickroom..................... 7.11852% semistall..................... 4.46963% tricksand..................... 2.09679% voltturn...................... 1.56232% hail.......................... 1.36262% dragmag....................... 1.31563% stall......................... 1.29214% monowater..................... 1.25103% monofairy..................... 1.15118% monofire...................... 1.15118% sandoffense................... 0.98085% sunoffense.................... 0.98085% monoflying.................... 0.66369% monograss..................... 0.65782% monopoison.................... 0.65194% monoelectric.................. 0.60496% monobug....................... 0.48162% multiweather.................. 0.42288% monodragon.................... 0.42288% choice........................ 0.38764% monofighting.................. 0.36415% monorock...................... 0.30542% monopsychic................... 0.29954% mononormal.................... 0.28780% tricksun...................... 0.27605% monosteel..................... 0.24081% monoice....................... 0.20557% monodark...................... 0.18795% monoghost..................... 0.17620% rainoffense................... 0.17033% batonpass..................... 0.12921% trickhail..................... 0.12334% gravity....................... 0.09397% trickrain..................... 0.08810% monoground.................... 0.05873% rainstall..................... 0.04699% sandstall..................... 0.02937% hailoffense................... 0.02937% sunstall...................... 0.01175% Stalliness (mean: -0.113) |## -1.5|### |####### -1.0|############# |#################### -0.5|######################## |############################## 0.0|############################ |####################### +0.5|################ |########### +1.0|####### |### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%