weatherless...................71.40057% offense.......................49.17829% balance.......................35.81743% sand..........................10.96789% hyperoffense..................10.35714% monotype...................... 9.82037% trickroom..................... 9.45984% rain.......................... 8.69976% sun........................... 8.10723% semistall..................... 3.55220% tricksand..................... 3.10889% monofairy..................... 1.61462% monowater..................... 1.41675% sandoffense................... 1.34222% voltturn...................... 1.30775% monofire...................... 1.27844% hail.......................... 1.21160% sunoffense.................... 1.15374% stall......................... 1.09493% monoflying.................... 0.75106% monograss..................... 0.62472% monopoison.................... 0.56571% monoelectric.................. 0.53968% monobug....................... 0.52761% monodragon.................... 0.49448% dragmag....................... 0.47704% choice........................ 0.38662% multiweather.................. 0.38427% monofighting.................. 0.36886% tricksun...................... 0.36620% monorock...................... 0.34280% monopsychic................... 0.27052% mononormal.................... 0.24049% monoice....................... 0.22656% rainoffense................... 0.22120% monosteel..................... 0.19248% trickhail..................... 0.18704% monoghost..................... 0.17275% monodark...................... 0.15276% trickrain..................... 0.11740% gravity....................... 0.10337% batonpass..................... 0.09195% monoground.................... 0.05541% rainstall..................... 0.03923% hailoffense................... 0.02974% sandstall..................... 0.02024% sunstall...................... 0.01087% Stalliness (mean: -0.140) |## -1.5|### |######## -1.0|############### |####################### -0.5|########################## |############################# 0.0|############################## |########################## +0.5|################## |############# +1.0|######## |## +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%