weatherless...................81.82939% offense.......................38.41223% balance.......................26.18343% hyperoffense..................22.73176% sand..........................15.26134% semistall..................... 6.68146% stall......................... 5.99112% voltturn...................... 5.35010% sandoffense................... 2.83531% rain.......................... 1.75049% sun........................... 1.28205% sandstall..................... 1.23274% monotype...................... 1.20809% sunoffense.................... 0.36982% monoflying.................... 0.29586% multiweather.................. 0.27120% choice........................ 0.24655% monodragon.................... 0.17258% monodark...................... 0.17258% hail.......................... 0.14793% rainoffense................... 0.14793% monobug....................... 0.12327% monopsychic................... 0.09862% mononormal.................... 0.09862% monowater..................... 0.07396% monoelectric.................. 0.07396% trickroom..................... 0.04931% monofighting.................. 0.04931% monofairy..................... 0.04931% monofire...................... 0.04931% monopoison.................... 0.02465% dragmag....................... 0.02465% monosteel..................... 0.02465% monorock...................... 0.02465% monoghost..................... 0.02465% monoground.................... 0.02465% hailoffense................... 0.02465% rainstall..................... 0.02465% Stalliness (mean: -0.173) -2.0|##### |####### -1.5|############ |###################### -1.0|########################## |########################## -0.5|############################## |######################### 0.0|#################### |######################## +0.5|################# |############### +1.0|########## |######### +1.5|#### |### +2.0|## |#### +2.5|#### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%