weatherless...................91.74475% offense.......................39.18054% balance.......................35.40722% hyperoffense..................12.24695% semistall..................... 8.34379% stall......................... 4.82150% sun........................... 3.57387% monotype...................... 3.06239% voltturn...................... 2.72315% sand.......................... 2.16057% rain.......................... 1.78951% sunoffense.................... 1.41027% mononormal.................... 0.87495% hail.......................... 0.73130% monoice....................... 0.37023% monodark...................... 0.36245% trickroom..................... 0.28142% monoelectric.................. 0.19016% dragmag....................... 0.18912% monoflying.................... 0.18862% monofire...................... 0.17666% monobug....................... 0.16180% monofairy..................... 0.14148% sandoffense................... 0.12315% sandstall..................... 0.11618% monorock...................... 0.10816% monopoison.................... 0.10460% hailoffense................... 0.10001% monofighting.................. 0.09554% choice........................ 0.09411% monograss..................... 0.08410% rainoffense................... 0.05976% monodragon.................... 0.05903% monowater..................... 0.05828% monoground.................... 0.05656% monosteel..................... 0.05009% monopsychic................... 0.02828% Stalliness (mean: 0.053) -2.0|# |### -1.5|#### |######## -1.0|######### |############## -0.5|################ |############################## 0.0|############## |################## +0.5|#################### |############ +1.0|########### |########## +1.5|###### |# +2.0|# | +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.55%