weatherless...................93.07699% balance.......................38.90823% offense.......................24.51359% semistall.....................15.87786% hyperoffense..................13.56280% stall......................... 7.13752% sun........................... 5.04580% sunoffense.................... 3.12374% sand.......................... 1.34778% voltturn...................... 1.03593% rain.......................... 0.52943% dragmag....................... 0.35124% choice........................ 0.08072% monotype...................... 0.03236% monorock...................... 0.02413% sandoffense................... 0.01401% sandstall..................... 0.00906% monofairy..................... 0.00821% monodragon.................... 0.00002% monoelectric.................. 0.00000% hail.......................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.298) -2.0| |### -1.5|### |######## -1.0|################ |######## -0.5|############# |###################### 0.0|######### |############# +0.5|############################## |############## +1.0|################### |######################## +1.5|######### | +2.0|# | +2.5|# |####### more negative = more offensive, more positive = more stall one # = 0.50%