offense.......................53.05610% weatherless...................47.47007% sun...........................38.51873% rain..........................24.53945% balance.......................23.84858% hyperoffense..................18.29283% multiweather..................14.53577% sunoffense.................... 5.67286% sand.......................... 3.77996% semistall..................... 3.00517% monotype...................... 2.55584% rainoffense................... 1.89834% stall......................... 1.79733% batonpass..................... 1.11035% voltturn...................... 0.63966% sunstall...................... 0.62126% hail.......................... 0.38695% monodragon.................... 0.26341% monoflying.................... 0.25027% monowater..................... 0.24426% monosteel..................... 0.24220% sandstall..................... 0.21967% trickroom..................... 0.21760% sandoffense................... 0.21159% monoghost..................... 0.20521% monofighting.................. 0.19977% mononormal.................... 0.19958% monofire...................... 0.19826% dragmag....................... 0.19169% monopsychic................... 0.18475% monodark...................... 0.17235% monobug....................... 0.16372% choice........................ 0.13612% monorock...................... 0.12936% monofairy..................... 0.12448% tricksun...................... 0.09050% monoelectric.................. 0.07923% rainstall..................... 0.07679% monograss..................... 0.06459% trickrain..................... 0.06383% monopoison.................... 0.05576% monoground.................... 0.03680% monoice....................... 0.02722% trapper....................... 0.02122% hailoffense................... 0.02122% gravity....................... 0.00582% allweather.................... 0.00526% hailstall..................... 0.00244% tricksand..................... 0.00188% trickhail..................... 0.00113% Stalliness (mean: -0.338) |# -2.0|# |#### -1.5|######## |############### -1.0|##################### |########################### -0.5|############################## |############################# 0.0|######################## |################ +0.5|############ |####### +1.0|#### |### +1.5|## |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%