sun...........................76.64779% offense.......................38.30094% hyperoffense..................24.40693% balance.......................23.61188% rain..........................22.25719% sunoffense....................18.25211% multiweather..................18.09468% weatherless...................14.64484% stall......................... 7.72887% semistall..................... 5.95138% sand.......................... 4.63282% sunstall...................... 2.77118% rainoffense................... 1.00441% sandstall..................... 0.94252% rainstall..................... 0.88330% batonpass..................... 0.44953% dragmag....................... 0.43398% trickroom..................... 0.36083% tricksun...................... 0.24690% trickrain..................... 0.24021% monotype...................... 0.15240% voltturn...................... 0.09903% sandoffense................... 0.03949% hail.......................... 0.03376% monoflying.................... 0.03180% choice........................ 0.02801% monodragon.................... 0.02230% monosteel..................... 0.01563% mononormal.................... 0.01410% monowater..................... 0.01021% monodark...................... 0.01004% monoghost..................... 0.00779% monofairy..................... 0.00706% monopoison.................... 0.00691% monofighting.................. 0.00591% trapper....................... 0.00483% monofire...................... 0.00476% monoground.................... 0.00427% monopsychic................... 0.00415% monoelectric.................. 0.00386% hailstall..................... 0.00369% monobug....................... 0.00283% tricksand..................... 0.00233% monoice....................... 0.00175% monograss..................... 0.00174% monorock...................... 0.00122% hailoffense................... 0.00039% allweather.................... 0.00022% gravity....................... 0.00009% trickhail..................... 0.00007% Stalliness (mean: -0.168) |# -2.0|## |####### -1.5|############# |########################### -1.0|############################## |######################### -0.5|####################### |######################## 0.0|################## |################ +0.5|#################### |########### +1.0|######## |####### +1.5|####### |## +2.0|## |#### +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.39%