weatherless...................95.41064% offense.......................42.37503% balance.......................39.31016% hyperoffense..................10.15781% voltturn...................... 6.82706% semistall..................... 5.92745% stall......................... 2.22955% rain.......................... 2.11236% hail.......................... 1.78361% monotype...................... 1.02748% trickroom..................... 0.73601% sun........................... 0.58084% choice........................ 0.32566% rainoffense................... 0.31497% mononormal.................... 0.16079% sand.......................... 0.13913% hailoffense................... 0.12534% monowater..................... 0.12464% monopoison.................... 0.11690% monoice....................... 0.11493% monobug....................... 0.11226% sunoffense.................... 0.09622% trickhail..................... 0.08919% monorock...................... 0.08061% monofighting.................. 0.07357% monodark...................... 0.06738% dragmag....................... 0.06330% hailstall..................... 0.05205% monoelectric.................. 0.04080% monograss..................... 0.03517% monoghost..................... 0.03250% monodragon.................... 0.02870% sandstall..................... 0.02828% monofire...................... 0.02828% monoflying.................... 0.02743% multiweather.................. 0.02588% monosteel..................... 0.02251% monofairy..................... 0.01688% monopsychic................... 0.01280% monoground.................... 0.01224% tricksun...................... 0.01125% gravity....................... 0.00985% rainstall..................... 0.00957% trapper....................... 0.00520% sandoffense................... 0.00352% sunstall...................... 0.00295% tricksand..................... 0.00183% trickrain..................... 0.00014% Stalliness (mean: -0.038) |# -2.0|# |## -1.5|##### |######## -1.0|############ |################# -0.5|######################## |############################ 0.0|############################## |########################### +0.5|###################### |############### +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%