weatherless...................95.71313% offense.......................41.37612% balance.......................39.29703% hyperoffense..................10.81930% voltturn...................... 7.83452% semistall..................... 5.94233% stall......................... 2.56521% rain.......................... 2.01447% hail.......................... 1.74401% trickroom..................... 0.82481% monotype...................... 0.65214% sun........................... 0.44994% rainoffense................... 0.36368% choice........................ 0.30926% hailoffense................... 0.13529% trickhail..................... 0.10494% monowater..................... 0.10283% sunoffense.................... 0.09331% sand.......................... 0.09194% monoice....................... 0.09135% monopoison.................... 0.08549% mononormal.................... 0.06791% monobug....................... 0.06043% dragmag....................... 0.06017% monofighting.................. 0.05185% monorock...................... 0.04235% hailstall..................... 0.04212% monodark...................... 0.03682% sandstall..................... 0.03036% monoelectric.................. 0.02522% monodragon.................... 0.02402% monoghost..................... 0.01897% monoflying.................... 0.01698% monograss..................... 0.01484% monofire...................... 0.01439% multiweather.................. 0.01343% tricksun...................... 0.01238% monosteel..................... 0.01165% gravity....................... 0.01071% monopsychic................... 0.00796% monofairy..................... 0.00676% monoground.................... 0.00616% rainstall..................... 0.00542% sunstall...................... 0.00440% trapper....................... 0.00250% sandoffense................... 0.00184% tricksand..................... 0.00140% trickrain..................... 0.00015% Stalliness (mean: -0.037) |# -2.0|# |## -1.5|###### |######## -1.0|############ |################# -0.5|####################### |########################### 0.0|############################## |########################### +0.5|###################### |############### +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.47%