weatherless...................96.41348% offense.......................39.70139% balance.......................37.54512% hyperoffense..................12.45325% voltturn...................... 9.76245% semistall..................... 6.32782% stall......................... 3.97243% hail.......................... 1.88021% rain.......................... 1.48474% trickroom..................... 1.02711% rainoffense................... 0.36538% choice........................ 0.32898% monotype...................... 0.28508% sun........................... 0.19723% hailoffense................... 0.11670% monowater..................... 0.11146% dragmag....................... 0.06905% trickhail..................... 0.06031% hailstall..................... 0.03956% monoice....................... 0.03485% monopoison.................... 0.02920% monofighting.................. 0.02713% sand.......................... 0.02630% sunoffense.................... 0.02355% monobug....................... 0.01753% monodragon.................... 0.01398% sandstall..................... 0.01233% mononormal.................... 0.01059% gravity....................... 0.01025% monoflying.................... 0.01013% monodark...................... 0.00842% tricksun...................... 0.00737% monorock...................... 0.00576% monoelectric.................. 0.00555% monoghost..................... 0.00362% monopsychic................... 0.00307% monograss..................... 0.00307% monofire...................... 0.00225% monosteel..................... 0.00204% multiweather.................. 0.00195% monofairy..................... 0.00177% rainstall..................... 0.00158% monoground.................... 0.00097% tricksand..................... 0.00091% sunstall...................... 0.00056% trapper....................... 0.00012% sandoffense................... 0.00009% trickrain..................... 0.00000% Stalliness (mean: -0.030) |# -2.0|### |### -1.5|####### |######### -1.0|############## |################# -0.5|######################## |########################## 0.0|############################## |########################### +0.5|####################### |################ +1.0|########## |####### +1.5|#### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%