weatherless...................96.42118% offense.......................38.59682% balance.......................33.63431% hyperoffense..................15.70391% voltturn......................10.40554% semistall..................... 6.84325% stall......................... 5.22172% hail.......................... 2.26017% rain.......................... 1.25440% trickroom..................... 0.86788% rainoffense................... 0.48731% choice........................ 0.26747% monotype...................... 0.12589% hailoffense................... 0.10336% dragmag....................... 0.09905% sun........................... 0.05908% monowater..................... 0.04723% trickhail..................... 0.02937% monoice....................... 0.01850% monofighting.................. 0.01260% monoflying.................... 0.01256% monobug....................... 0.01057% monopoison.................... 0.01041% hailstall..................... 0.01041% sunoffense.................... 0.00693% monodark...................... 0.00619% sand.......................... 0.00560% monodragon.................... 0.00494% mononormal.................... 0.00260% sandstall..................... 0.00174% monoelectric.................. 0.00158% gravity....................... 0.00140% tricksun...................... 0.00128% monorock...................... 0.00120% monoghost..................... 0.00117% tricksand..................... 0.00061% monofire...................... 0.00047% monosteel..................... 0.00044% multiweather.................. 0.00043% monograss..................... 0.00031% monofairy..................... 0.00022% rainstall..................... 0.00021% monoground.................... 0.00018% monopsychic................... 0.00015% sunstall...................... 0.00012% sandoffense................... 0.00001% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.086) |# -2.0|####### |### -1.5|########### |########### -1.0|############### |############### -0.5|############################## |####################### 0.0|############################# |########################## +0.5|##################### |############## +1.0|######### |######## +1.5|#### |## +2.0|#### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%