weatherless...................76.86103% balance.......................55.59157% offense.......................38.56802% sand.......................... 9.97337% rain.......................... 9.66830% semistall..................... 3.86381% trickroom..................... 2.48821% sun........................... 2.05831% hail.......................... 1.84961% hyperoffense.................. 1.57069% monotype...................... 0.60420% voltturn...................... 0.43822% stall......................... 0.40591% multiweather.................. 0.39540% trickhail..................... 0.24494% dragmag....................... 0.23944% tricksand..................... 0.19004% monoelectric.................. 0.12129% monowater..................... 0.10126% rainoffense................... 0.06511% gravity....................... 0.06109% trickrain..................... 0.05667% sandoffense................... 0.05166% sunoffense.................... 0.04979% monoghost..................... 0.04213% mononormal.................... 0.04184% sandstall..................... 0.04086% monoice....................... 0.04056% monofire...................... 0.03742% batonpass..................... 0.03663% monopsychic................... 0.03477% rainstall..................... 0.02583% tricksun...................... 0.02524% monofighting.................. 0.02170% monoground.................... 0.02062% monofairy..................... 0.02013% monoflying.................... 0.01994% monobug....................... 0.01935% swagplay...................... 0.01866% monograss..................... 0.01719% monorock...................... 0.01562% monodragon.................... 0.01375% hailstall..................... 0.01355% monopoison.................... 0.01345% monosteel..................... 0.01316% monodark...................... 0.01002% hailoffense................... 0.00697% sunstall...................... 0.00619% trapper....................... 0.00324% allweather.................... 0.00157% Stalliness (mean: 0.126) |# -1.0|### |####### -0.5|############## |####################### 0.0|############################# |############################## +0.5|######################## |############## +1.0|####### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.64%