weatherless...................76.45967% balance.......................57.58228% offense.......................37.73884% sand..........................10.48290% rain.......................... 9.92624% semistall..................... 3.27265% trickroom..................... 2.22829% hail.......................... 1.81353% sun........................... 1.66848% hyperoffense.................. 1.12342% multiweather.................. 0.34245% monotype...................... 0.32627% voltturn...................... 0.32441% stall......................... 0.28280% dragmag....................... 0.25250% trickhail..................... 0.24248% tricksand..................... 0.17269% monowater..................... 0.08628% rainoffense................... 0.05162% monoelectric.................. 0.05112% trickrain..................... 0.05021% gravity....................... 0.04655% sunoffense.................... 0.03653% sandstall..................... 0.03535% sandoffense................... 0.03469% tricksun...................... 0.02451% monoghost..................... 0.02227% mononormal.................... 0.02128% monoice....................... 0.02035% monofire...................... 0.02015% monopsychic................... 0.01538% batonpass..................... 0.01431% swagplay...................... 0.01357% monoground.................... 0.01301% monofighting.................. 0.01100% rainstall..................... 0.01024% monobug....................... 0.00956% monograss..................... 0.00919% monosteel..................... 0.00910% monorock...................... 0.00887% monoflying.................... 0.00795% hailstall..................... 0.00766% monodragon.................... 0.00718% monofairy..................... 0.00527% sunstall...................... 0.00493% monodark...................... 0.00455% hailoffense................... 0.00399% monopoison.................... 0.00377% trapper....................... 0.00105% allweather.................... 0.00036% Stalliness (mean: 0.136) |# -1.0|## |###### -0.5|############# |###################### 0.0|############################ |############################## +0.5|######################## |############## +1.0|###### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.67%