weatherless...................57.77536% offense.......................51.18303% sun...........................30.30269% rain..........................26.60463% balance.......................21.52437% stall.........................16.71323% multiweather..................14.92792% hyperoffense.................. 8.19509% voltturn...................... 7.26642% semistall..................... 2.38429% sunoffense.................... 0.99300% choice........................ 0.69905% dragmag....................... 0.66139% trickroom..................... 0.35714% tricksun...................... 0.30128% sunstall...................... 0.28352% sand.......................... 0.23434% rainoffense................... 0.20008% sandstall..................... 0.03437% rainstall..................... 0.02204% trickrain..................... 0.01829% monotype...................... 0.01542% sandoffense................... 0.01327% hail.......................... 0.01204% monoice....................... 0.00930% monopsychic................... 0.00493% monosteel..................... 0.00069% monograss..................... 0.00027% monoflying.................... 0.00015% monowater..................... 0.00008% gravity....................... 0.00000% fear.......................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.100) | -2.0|# | -1.5|#### |## -1.0|##### |############ -0.5|########## |############################## 0.0|#################### |############### +0.5|### |# +1.0|## |# +1.5|###### |############ +2.0|# |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.78%