weatherless...................88.19729% balance.......................38.21074% offense.......................27.63168% semistall.....................15.01853% voltturn......................13.51087% stall.........................13.44711% hyperoffense.................. 5.69193% sun........................... 4.80674% rain.......................... 4.24445% sand.......................... 3.28603% monotype...................... 1.73527% sunstall...................... 0.87291% monopsychic................... 0.79801% multiweather.................. 0.77869% batonpass..................... 0.56261% hail.......................... 0.48731% monodragon.................... 0.48617% monoflying.................... 0.47813% dragmag....................... 0.23224% monoghost..................... 0.15476% hailoffense................... 0.13040% fear.......................... 0.12960% hailfear...................... 0.12314% sandstall..................... 0.12211% monowater..................... 0.11508% rainoffense................... 0.11417% sunoffense.................... 0.10946% monodark...................... 0.10505% rainstall..................... 0.10325% allweather.................... 0.08080% monobug....................... 0.05887% choice........................ 0.05150% monorock...................... 0.04387% mononormal.................... 0.03320% trapper....................... 0.03139% sandoffense................... 0.02734% trickroom..................... 0.02404% tricksand..................... 0.02004% tricksun...................... 0.01958% monosteel..................... 0.01505% monoice....................... 0.01238% monofighting.................. 0.00689% monofire...................... 0.00538% monoground.................... 0.00362% trickrain..................... 0.00223% monoelectric.................. 0.00142% monofairy..................... 0.00099% monopoison.................... 0.00071% monograss..................... 0.00004% hailstall..................... 0.00003% sandfear...................... 0.00002% swagplay...................... 0.00002% gravity....................... 0.00000% Stalliness (mean: 0.443) | -2.0|# |#### -1.0|####### |################### 0.0|###################### |############################## +1.0|###################### |########### +2.0|######### |# +3.0|# |# +4.0| more negative = more offensive, more positive = more stall one # = 0.78%