weatherless...................85.21526% offense.......................42.43406% balance.......................41.23321% sand.......................... 8.28442% semistall..................... 7.85008% hyperoffense.................. 6.27625% sun........................... 4.21184% rain.......................... 2.60452% stall......................... 2.20641% voltturn...................... 1.65922% sandoffense................... 0.40721% multiweather.................. 0.31270% dragmag....................... 0.28761% sunstall...................... 0.26013% sandstall..................... 0.23373% rainoffense................... 0.13928% sunoffense.................... 0.12662% rainstall..................... 0.06264% choice........................ 0.05130% trickroom..................... 0.00139% batonpass..................... 0.00000% Stalliness (mean: 0.057) -1.5|### |###### -1.0|########## |################## -0.5|######################## |############################ 0.0|############################## |########################### +0.5|######################## |################# +1.0|############ |####### +1.5|#### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.47%