weatherless...................73.89381% offense.......................50.00000% balance.......................45.79646% rain..........................15.70796% sun........................... 7.74336% sand.......................... 1.99115% semistall..................... 1.76991% hyperoffense.................. 1.76991% trickroom..................... 1.10619% hail.......................... 0.88496% stall......................... 0.66372% monotype...................... 0.66372% monoice....................... 0.44248% batonpass..................... 0.22124% multiweather.................. 0.22124% monofighting.................. 0.22124% rainoffense................... 0.22124% Stalliness (mean: 0.023) -1.5| |# -1.0|# |####### -0.5|############### |##################### 0.0|############################## |############################## +0.5|######### |######### +1.0|### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.77%