weatherless...................57.67069% offense.......................56.20348% balance.......................41.96678% rain..........................23.15254% sun...........................18.21710% semistall..................... 1.82974% sand.......................... 0.95967% trickroom..................... 0.01230% monoice....................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% hyperoffense.................. 0.00000% stall......................... 0.00000% hail.......................... 0.00000% monofighting.................. 0.00000% monotype...................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: 0.038) -1.5| | -1.0| | -0.5|######### |################## 0.0|############################## |############################## +0.5|## |#### +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 1.03%