weatherless...................84.43955% offense.......................60.19517% balance.......................26.31556% hyperoffense..................11.64727% sand.......................... 8.15679% rain.......................... 5.74436% monotype...................... 1.99094% hail.......................... 1.19161% semistall..................... 1.10838% sun........................... 1.04705% sandoffense................... 0.84497% stall......................... 0.73362% multiweather.................. 0.57937% monodragon.................... 0.42243% monograss..................... 0.36846% monodark...................... 0.30891% monofighting.................. 0.26930% monofire...................... 0.19408% monoflying.................... 0.18131% sandstall..................... 0.15312% sunoffense.................... 0.10343% voltturn...................... 0.09066% trickroom..................... 0.09066% monopoison.................... 0.09066% monoelectric.................. 0.09066% monoground.................... 0.06513% Stalliness (mean: -0.308) -2.0|# |### -1.5|## |##### -1.0|############## |###################### -0.5|########################### |############################## 0.0|############## |############### +0.5|########### |###### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%