weatherless...................92.32120% offense.......................66.89546% balance.......................19.42022% hyperoffense..................13.32732% rain.......................... 6.65135% sand.......................... 1.02744% stall......................... 0.34158% semistall..................... 0.01542% sandoffense................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% monotype...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.410) -2.0| |##### -1.5| |### -1.0|##### |################### -0.5|######### |############################## 0.0| |######## +0.5|######### | +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.13%