weatherless...................97.54452% offense.......................65.94918% hyperoffense..................17.44940% balance.......................16.45540% rain.......................... 2.05327% sand.......................... 0.40221% stall......................... 0.14568% semistall..................... 0.00034% sandoffense................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% monotype...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.470) -2.0| |####### -1.5| |###### -1.0|## |############## -0.5|##### |############################## 0.0| |######## +0.5|##### | +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.30%