weatherless...................66.73000% offense.......................64.37756% balance.......................30.97495% sand..........................23.68887% monotype...................... 6.54291% gravity....................... 5.35720% rain.......................... 4.41916% trickroom..................... 4.36333% sun........................... 4.20352% monoghost..................... 3.19746% hyperoffense.................. 2.93288% monofire...................... 2.27448% semistall..................... 1.65170% hail.......................... 1.09669% monoground.................... 0.45888% voltturn...................... 0.44028% monoelectric.................. 0.38375% trickhail..................... 0.36520% trapper....................... 0.15771% monosteel..................... 0.14043% multiweather.................. 0.13824% tricksand..................... 0.12170% monorock...................... 0.08704% stall......................... 0.06291% monograss..................... 0.00050% monodragon.................... 0.00037% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.172) | -1.5| |## -1.0|## |################### -0.5|############ |############################## 0.0|################ |############### +0.5|######## |###### +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.90%