weatherless...................60.58609% offense.......................59.57241% balance.......................35.23746% sand..........................33.02037% monotype...................... 5.10912% rain.......................... 4.50704% hyperoffense.................. 4.24587% monofire...................... 4.01657% trickroom..................... 3.53682% hail.......................... 1.05476% monoghost..................... 0.93800% semistall..................... 0.92492% sun........................... 0.87367% gravity....................... 0.34313% trickhail..................... 0.26730% tricksand..................... 0.11275% monoground.................... 0.06782% monosteel..................... 0.04443% multiweather.................. 0.04193% monorock...................... 0.03029% voltturn...................... 0.02136% stall......................... 0.01934% monoelectric.................. 0.01199% trapper....................... 0.01151% monograss..................... 0.00001% monodragon.................... 0.00001% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.167) | -1.5| |###### -1.0|# |########################### -0.5|############## |############################## 0.0|########################### |##################### +0.5|############ |####### +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.67%