weatherless...................91.25055% balance.......................43.53352% offense.......................36.48610% hyperoffense.................. 8.98532% voltturn...................... 8.58033% stall......................... 6.02644% semistall..................... 4.96862% rain.......................... 4.20409% sand.......................... 4.11907% trickroom..................... 1.61566% sun........................... 0.44345% sandstall..................... 0.31320% sandoffense................... 0.28226% dragmag....................... 0.14848% multiweather.................. 0.03723% monotype...................... 0.03085% hail.......................... 0.02007% monofire...................... 0.01487% monograss..................... 0.01485% monosteel..................... 0.01458% mononormal.................... 0.00082% monoground.................... 0.00058% monodark...................... 0.00058% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.126) |# -1.5|### |######### -1.0|######### |################## -0.5|####################### |################### 0.0|#################### |##################### +0.5|############################## |##################### +1.0|######## |#### +1.5|## |### +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.50%