weatherless...................89.51995% offense.......................71.09068% balance.......................27.15284% sun........................... 3.85976% rain.......................... 3.54543% hail.......................... 1.92002% hyperoffense.................. 1.68663% sand.......................... 1.52129% multiweather.................. 0.36081% dragmag....................... 0.34818% semistall..................... 0.06984% sunoffense.................... 0.05815% rainoffense................... 0.04294% gravity....................... 0.03242% voltturn...................... 0.01997% hailoffense................... 0.00921% sandoffense................... 0.00854% trapper....................... 0.00733% trickroom..................... 0.00562% monotype...................... 0.00351% monowater..................... 0.00153% mononormal.................... 0.00110% batonpass..................... 0.00092% monoflying.................... 0.00054% monobug....................... 0.00033% Stalliness (mean: -0.222) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################## -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%