offense.......................56.84600% weatherless...................42.62821% sun...........................37.78926% rain..........................35.91291% balance.......................31.83853% multiweather..................20.48437% hyperoffense.................. 7.41233% sand.......................... 3.29322% semistall..................... 2.94322% trickroom..................... 2.04420% monotype...................... 1.75628% rainoffense................... 1.63212% sunoffense.................... 1.06446% hail.......................... 0.96846% stall......................... 0.95992% tricksun...................... 0.79062% voltturn...................... 0.48064% trickrain..................... 0.44622% monodragon.................... 0.32550% sandoffense................... 0.28681% batonpass..................... 0.28602% sandstall..................... 0.26358% choice........................ 0.25823% monowater..................... 0.23493% mononormal.................... 0.22706% tricksand..................... 0.20623% monoice....................... 0.18898% monoflying.................... 0.13984% monodark...................... 0.13601% dragmag....................... 0.11990% monograss..................... 0.08316% gravity....................... 0.06587% monofairy..................... 0.06137% monofire...................... 0.05730% monoground.................... 0.05343% monopsychic................... 0.04820% monofighting.................. 0.04559% monoghost..................... 0.04492% monoelectric.................. 0.03858% trickhail..................... 0.03666% monosteel..................... 0.02917% rainstall..................... 0.02740% monobug....................... 0.01797% monopoison.................... 0.01574% sunstall...................... 0.01547% monorock...................... 0.01163% hailstall..................... 0.00807% hailoffense................... 0.00684% swagplay...................... 0.00394% Stalliness (mean: -0.171) |# -1.5|## |##### -1.0|########### |################## -0.5|########################## |############################## 0.0|######################### |################### +0.5|############ |####### +1.0|##### |## +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.60%