offense.......................58.23494% sun...........................55.04707% rain..........................50.05418% balance.......................30.80401% multiweather..................29.35993% weatherless...................22.02831% hyperoffense.................. 8.28916% rainoffense................... 3.32978% trickroom..................... 2.93648% semistall..................... 2.23900% sand.......................... 1.81130% tricksun...................... 1.75096% sunoffense.................... 1.45348% trickrain..................... 0.91131% monotype...................... 0.66537% choice........................ 0.49124% hail.......................... 0.44868% stall......................... 0.43288% voltturn...................... 0.32880% tricksand..................... 0.32864% sandoffense................... 0.27423% sandstall..................... 0.26277% monodragon.................... 0.12927% batonpass..................... 0.12297% monoice....................... 0.12036% monoflying.................... 0.08903% monodark...................... 0.08181% mononormal.................... 0.06582% dragmag....................... 0.06232% trickhail..................... 0.06142% monowater..................... 0.06091% monofairy..................... 0.03520% monograss..................... 0.02816% monoground.................... 0.01966% gravity....................... 0.01938% rainstall..................... 0.01611% monopsychic................... 0.01379% monofighting.................. 0.01022% swagplay...................... 0.00534% monoelectric.................. 0.00412% monoghost..................... 0.00347% monobug....................... 0.00168% monofire...................... 0.00086% monosteel..................... 0.00084% monopoison.................... 0.00010% monorock...................... 0.00008% hailoffense................... 0.00002% sunstall...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.217) | -1.5|## |###### -1.0|########### |#################### -0.5|############################## |############################# 0.0|############################ |##################### +0.5|############## |###### +1.0|### |# +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.57%