weatherless...................90.41941% balance.......................44.95506% offense.......................42.33074% trickroom..................... 8.71780% hyperoffense.................. 5.57220% semistall..................... 5.50030% rain.......................... 5.29059% monotype...................... 3.48712% sun........................... 2.44458% stall......................... 1.64170% hail.......................... 1.27621% voltturn...................... 1.11444% sand.......................... 0.73098% monopoison.................... 0.55123% monodragon.................... 0.55123% monoice....................... 0.46735% mononormal.................... 0.41342% monowater..................... 0.35351% trickhail..................... 0.30557% monoflying.................... 0.26363% choice........................ 0.23367% monoelectric.................. 0.22169% batonpass..................... 0.18574% monobug....................... 0.16777% multiweather.................. 0.15578% monoghost..................... 0.11384% rainstall..................... 0.10785% monorock...................... 0.09587% monopsychic................... 0.08987% monoground.................... 0.08388% dragmag....................... 0.07789% monodark...................... 0.05992% sunoffense.................... 0.04194% monofighting.................. 0.04194% gravity....................... 0.02996% tricksun...................... 0.02996% rainoffense................... 0.02397% sandstall..................... 0.02397% sunstall...................... 0.01797% sandoffense................... 0.01198% monograss..................... 0.01198% monofairy..................... 0.01198% monosteel..................... 0.00599% trickrain..................... 0.00599% monofire...................... 0.00599% hailstall..................... 0.00599% Stalliness (mean: 0.045) |# -1.5|## |###### -1.0|######## |############## -0.5|######################## |############################## 0.0|############################## |############################## +0.5|########################### |################# +1.0|######### |##### +1.5|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%