weatherless...................91.93096% balance.......................46.25577% offense.......................42.10398% trickroom.....................11.57486% hyperoffense.................. 5.97285% rain.......................... 4.63880% semistall..................... 4.44266% monotype...................... 2.99569% hail.......................... 1.54703% sun........................... 1.51477% stall......................... 1.22474% voltturn...................... 1.14154% monoice....................... 0.57774% sand.......................... 0.49195% monopoison.................... 0.43212% trickhail..................... 0.43083% monowater..................... 0.40457% monoflying.................... 0.35896% mononormal.................... 0.33136% monoelectric.................. 0.22202% monobug....................... 0.19037% choice........................ 0.12244% multiweather.................. 0.12118% batonpass..................... 0.09883% monoghost..................... 0.09233% dragmag....................... 0.09063% rainstall..................... 0.08964% monorock...................... 0.08483% monoground.................... 0.07661% monodark...................... 0.06733% monopsychic................... 0.06357% monofighting.................. 0.05261% monodragon.................... 0.04560% sunoffense.................... 0.03925% gravity....................... 0.02874% tricksun...................... 0.02456% rainoffense................... 0.02064% sunstall...................... 0.01352% monograss..................... 0.01078% trickrain..................... 0.00834% monofairy..................... 0.00704% monosteel..................... 0.00600% sandoffense................... 0.00551% sandstall..................... 0.00457% hailstall..................... 0.00385% monofire...................... 0.00375% Stalliness (mean: 0.027) |# -1.5|## |###### -1.0|######### |############# -0.5|####################### |############################# 0.0|############################# |############################# +0.5|############################## |################ +1.0|######## |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.49%