sand..........................56.79151% balance.......................46.26521% weatherless...................43.03112% offense.......................28.77671% semistall.....................16.19509% stall......................... 5.70406% sandstall..................... 5.04109% choice........................ 3.59803% hyperoffense.................. 3.05893% sandoffense................... 1.65549% batonpass..................... 1.52598% dragmag....................... 0.72106% monotype...................... 0.29262% sun........................... 0.15455% monograss..................... 0.15181% monosteel..................... 0.07208% rain.......................... 0.04985% multiweather.................. 0.03394% monowater..................... 0.03207% monoelectric.................. 0.02418% rainoffense................... 0.01483% monoflying.................... 0.00808% hail.......................... 0.00692% monopsychic................... 0.00390% rainstall..................... 0.00374% sunoffense.................... 0.00323% trapper....................... 0.00078% monoground.................... 0.00049% monofire...................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% voltturn...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.355) |# -1.5|# |#### -1.0|################ |########## -0.5|############ |########### 0.0|############## |############################# +0.5|####################### |################# +1.0|############################## |################## +1.5|## | +2.0|######## | more negative = more offensive, more positive = more stall one # = 0.50%