weatherless...................58.51815% offense.......................37.87802% sand..........................36.49194% hyperoffense..................27.52016% balance.......................19.83367% semistall..................... 9.90423% sandoffense................... 7.38407% stall......................... 4.86391% sandstall..................... 2.97379% hail.......................... 2.41935% rain.......................... 2.39415% voltturn...................... 2.29335% choice........................ 1.86492% rainoffense................... 1.33569% dragmag....................... 1.03327% monotype...................... 0.80645% batonpass..................... 0.75605% hailstall..................... 0.63004% trickroom..................... 0.60484% monofighting.................. 0.35282% sun........................... 0.32762% monopsychic................... 0.17641% multiweather.................. 0.15121% mononormal.................... 0.12601% monowater..................... 0.10081% tricksand..................... 0.07560% monograss..................... 0.05040% sunoffense.................... 0.05040% monofire...................... 0.05040% monoground.................... 0.02520% Stalliness (mean: -0.264) -2.0|### |############## -1.5|################ |############################## -1.0|######################### |########################### -0.5|############################# |############################ 0.0|################## |############### +0.5|############# |######### +1.0|######################## |###### +1.5|#### |### +2.0|# |##### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.36%