weatherless...................55.96041% sand..........................39.54511% offense.......................35.76102% hyperoffense..................29.46626% balance.......................18.01366% semistall.....................11.98588% sandoffense................... 7.70301% stall......................... 4.77318% sandstall..................... 3.13539% choice........................ 2.67734% hail.......................... 2.62936% voltturn...................... 2.09367% rain.......................... 1.76887% dragmag....................... 1.18176% rainoffense................... 0.83859% hailstall..................... 0.71207% monotype...................... 0.68561% trickroom..................... 0.68212% monofighting.................. 0.47387% sun........................... 0.21337% batonpass..................... 0.14099% multiweather.................. 0.11713% monopsychic................... 0.09569% monowater..................... 0.05415% tricksand..................... 0.04198% mononormal.................... 0.03717% monograss..................... 0.03227% sunoffense.................... 0.03195% monofire...................... 0.02473% monoground.................... 0.01657% Stalliness (mean: -0.284) -2.0|## |################# -1.5|############### |############################## -1.0|######################### |######################### -0.5|########################### |######################## 0.0|############### |############## +0.5|########## |####### +1.0|########################### |####### +1.5|#### |## +2.0|# |###### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.38%