weatherless...................51.05483% sand..........................45.23467% hyperoffense..................31.06730% offense.......................30.41121% balance.......................19.42909% semistall.....................17.07948% sandoffense................... 5.87049% choice........................ 5.54837% hail.......................... 2.41519% stall......................... 2.01293% rain.......................... 1.29531% voltturn...................... 1.25379% sandstall..................... 1.10735% dragmag....................... 1.04213% monotype...................... 0.83254% monofighting.................. 0.82457% hailstall..................... 0.59169% rainoffense................... 0.29604% mononormal.................... 0.00797% batonpass..................... 0.00054% trickroom..................... 0.00040% monowater..................... 0.00000% monograss..................... 0.00000% sun........................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.323) -2.0|## |################### -1.5|######### |################## -1.0|################## |################# -0.5|############## |########### 0.0|########## |############ +0.5|#### |### +1.0|############################## |##### +1.5|### |## +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.56%