sand..........................44.01274% offense.......................32.73943% rain..........................31.40550% balance.......................23.49291% weatherless...................21.01184% semistall.....................19.24320% hyperoffense..................17.19506% stall......................... 7.32940% dragmag....................... 4.79776% voltturn...................... 4.07663% rainstall..................... 3.08283% sandoffense................... 3.04817% sandstall..................... 2.31459% sun........................... 2.21143% hail.......................... 1.35850% trickroom..................... 1.01030% tricksand..................... 1.01030% rainoffense................... 0.96187% hailstall..................... 0.87202% monotype...................... 0.33559% choice........................ 0.33062% monowater..................... 0.22077% monofairy..................... 0.11482% batonpass..................... 0.00476% monograss..................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.086) -2.0|####### |### -1.5|############# |########### -1.0|###################### |#################### -0.5|########################## |#################### 0.0|########## |############################## +0.5|################ |####### +1.0|######## |################### +1.5|############################ |####### +2.0|#### | +2.5|###### | +3.0| | more negative = more offensive, more positive = more stall one # = 0.39%